Thursday, November 5, 2009

Initial Idea

From Koolhaas's idea of "Porche" I thought of using it with the spaces between people instead of within or between objects. To do this, I would make interesting patterns of people depending on the local player.

From using people following VS people runnin away, we can then see where people gather, their choice of path and consequentially the spaces and gaps between them.

From trying different methods and having help from different people, as well as tutorials

I found a variety of methods to make people walk

some used ai nodes and targets which didn't seem to work as well.
Another idea was to use a chicken boid and replace the model

I decided to rely on the natural movements of Grunts

And to make people follow you, I used an Architype - which IS able to change their model, except only on the computer (so I have to keep doing this for each computer I am on) and used this tutorial: crysis sandbox 2 tutorial - how to make a squad mate follow you - 2

Both work well, however the follow graph seemed a bit glitchy. The followers seem to stop once they are near my and wont start up again when I leave.

No comments:

Post a Comment